Hello!, I'm Daniel from Spain.
I love colaborating in several projects, doing a professional and clean work, always showing an open attitude towards companionship and teamwork. I feel specialy attracted to the programming, considering that I enjoy devoting my free time learning, carrying out personal projects and participating in competitions in the world of computing.
I'm a Multimedia Engineer searching with great excitement to enter in the VR software development and video-games industry.
Lead Developer of the 3D Graphics Engine, PapayaEngine (OpenGL).
Programming the terrain generation algorithm.
Game mechanics design and programming.
Code optimization.
Mechanics design and programming.
English: B2 Level.
Design pattern.
Advanced knowledge of C++ & C#.
Game engines (Unity, SFML, Irrlicht).