Hello!, I'm Daniel from Spain.
I am a multimedia engineer who has developed and led several video games for different platforms and technologies such as VR. I love collaborating in different projects, doing professional and clean work, showing an open attitude towards teamwork. Hard worker and especially attracted to programming, as I like to invest my free time in learning, doing personal projects and participating in competitions in the IT world.
Thank you in advance for your attention and I wish you to enjoy my portfolio.
Leader of the front-end video game Development Team.
Unity C# programmer.
In charge of putting the application into production.
In charge of giving different support to team mates.
Unity C# programmer.
Javascript, HTML, CSS web programming.
Responsible for putting the application into production.
In charge of giving different support to team mates.
Lead Developer of the 3D Graphics Engine, PapayaEngine (OpenGL).
Programming the terrain generation algorithm.
Game mechanics design and programming.
Optimization of several parts of the code and systems.
Mechanics design and programming.
English: B2 Level.
Great capacity for team leadership.
Advanced knowledge of C++ & C#.
Game engines (Unity, SFML, Irrlicht).